rǣde, f.n: a reading, lesson. (RAE-duh / ˈræː-də)
This week’s Wordhord Wednesday post is on strong cities, clews and the world’s end. Read it on Patreon.

rǣde, f.n: a reading, lesson. (RAE-duh / ˈræː-də)
This week’s Wordhord Wednesday post is on strong cities, clews and the world’s end. Read it on Patreon.

ȳr, m.n: name of the Y-rune ᚣ; possibly a bow or a horn. (UER / ˈyːr)
wyrhta, m.n: worker, labourer; maker, creator. (WUER-h’ta / ˈwyrx-ta)

fela-fǣcne, adj: very treacherous. (FELL-ah-FACK-nuh / ˈfɛ-la-ˌfæːk-nə)
spellian, wk.v: to talk, converse, discourse; to announce, proclaim, utter, tell. (SPEH-li-ahn / ˈspɛ-lɪ-an)

hwyrfol, adj: fickle, changeable. (H’WUER-voll / ˈhwyr-vɔl)
deorcian, wk.v: to darken, to grow dark. (DEH-ork-ih-ahn / ˈdɛɔr-kɪ-an)
The Wordhord App’s Dark Mode is inspired by a medieval style ‘dark-mode’ where manuscripts were inscribed in gold on pages dyed a deep bluish-black. Download the app for iOS on the App Store.

bricg-geweorc, n.n: bridge-work, the construction or reparation of a bridge. (BRIDGE-yeh-WEH-ork / ˈbrɪdʒ-jɛ-ˌwɛɔrk)
This week’s Wordhord Wednesday post is on the consequences of monastic hoarding. Read it on Patreon.
rǣde-fæsting, f.n: entertainment furnished to the king’s messengers when riding on the king’s business, or to those strangers who were coming to the king. (RAE-duh-VAE-sting / ˈræː-də-ˌvæ-stɪŋ)
gamen-wudu, m.n: harp (merriment-wood). (GAH-men-WUH-duh / ˈga-mɛn-ˌwʌ-dʌ)
